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the gaming table-vol. 1-第43章

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meet regularly for the purpose; and instances can be found where

fortunes have been lost in a night。



The game of Pokers differs from the one just described; in so far

that the players receive only the original five cards dealt

without drawing fresh ones; and must either play or refuse on

them。  In this game; as there are more cards; as many as ten

persons can play。





LANSQUENET。'91'





Lansquenet is much played by the Americans; and is one of the

most exciting games in vogue。



The dealer or banker stakes a certain sum; and this must be met

by the nearest to the dealer first; and so on。  When the stake is

met; the dealer turns up two cards; one to the right;the latter

for himself; the former for the table or the players。  He then

keeps on turning up the cards until either of the cards is

matched; which constitutes the winning;as; for instance;

suppose the five of diamonds is his card; then should the five of

any other suit turn up; he wins。  If he loses; then the next

player on the left becomes banker and proceeds in the same

way。





'91' This name is derived from the German ‘_landsknecht_'

(‘valet of the fief'); applied to a mercenary soldier。





When the dealer's card turns up; he may take the stake and pass

the bank; or he may allow the stake to remain; whereat of course

it becomes doubled if met。  He can continue thus as long as the

cards turn up in his favourhaving the option at any moment of

giving up the bank and retiring for that time。  If he does that;

the player to whom he passes the bank has the option of

continuing it at the same amount at which it was left。  The pool

may be made up by contributions of all the players in certain

proportions。  The terms used respecting the standing of the stake

are; ‘I'll see' (_a moi le tout)_ and _Je tiens_。  When

_jumelle_ (twins); or the turning up of similar cards on both

sides; occurs; then the dealer takes half the stake。



Sometimes there is a run of several consecutive winnings; but on

one occasion; on board one of the Cunard steamers; a banker at

the game turned up in his own favour I think no less than

eighteen times。  The original stake was only six…pence; but had

each stake been met as won; the final doubling would have

amounted to the immense sum of L3;236 16_s_。!  This will

appear by the following scheme:



L   s。  d。                  L       s。    d。

1st turn up 0   0   6     10th turn up  12      16    0

2nd   ;;    0   1   0     11th  ;;      25      12    0

3rd   ;;    0   2   0     12th  ;;      51      4     0

4th   ;;    0   4   0     13th  ;;      102     8     0

5th   ;;    0   8   0     14th  ;;      204     16    0

6th   ;;    0   16  0     15th  ;;      409     12    0

7th   ;;    1   12  0     16th  ;;      819     4     0

8th   ;;    3   4   0     17th  ;;      1;618   8     0

9th   ;;    6   8   0     18th  ;;      3;236   16    0





In fair play; as this is represented to have been; such a long

sequence of matches must be considered very remarkable; although

six or seven is not unfrequent。



Unfortunately; however; there is a very easy means by which card

sharpers manage the thing to perfection。  They prepare beforehand

a series of a dozen cards arranged as follows:



1st Queen     6th  Nine

2nd Queen     7th  Nine

3rd Ten       8th  Ace

4th Seven     9th  Eight

5th Ten       10th Ace



Series thus arranged are placed in side pockets outside the

waistcoat; just under the left breast。  When the sharper becomes

banker he leans negligently over the table; and in this position

his fingers are as close as possible to the prepared cards;

termed _portees_。  At the proper moment he seizes the cards

and places them on the pack。  The trick is rendered very easy by

the fact that the card…sharper has his coat buttoned at the top;

so that the lower part of it lies open and permits the

introduction of the hand; which is completely masked。



Some sharpers are skilful enough to take up some of the matches

already dealt; which they place in their _costieres_; or side…

pockets above described; in readiness for their next operation;

others keep them skilfully hidden in their hand; to lay them; at

the convenient moment; upon the pack of cards。  By this means;

the pack is not augmented。'92'





'92' Robert Houdin; ‘Les Tricheries des Grecs devoilees。'





In France the stakes commence at 5 francs; and it may be easily

imagined how soon vast sums of money may change hands if the

players are determined and reckless。





EUCHRE。





This is also a game much played in the States。  I suppose it is a

Yankee invention; named by one of their learned professors; from

the Greek  (eucheir); meaning ‘well in the hand '

or ‘strong'a very appropriate designation of the game; which is

as follows:



In this game all the cards are excluded up to the sixes;seven

being the lowest in the Euchre pack。  Five cards are dealt out;

after the usual shuffling and cutting; with a turn…up; or trump。

The dealer has the privilege of discarding one of his cards and

taking up the trumpnot showing; however; the one he discards。

The Knave is the best card in the gamea peculiar Yankee

‘notion。'  The Knave of trumps is called the Right Bower; and the

other Knave of the _same colour_ is the Left Bower。  Hence it

appears that the nautical propensity of this great people is

therein represented‘bower' being in fact a sheet anchor。  If

both are held; it is evident that the _point_ of the deal is

decidedsince it results from taking three tricks out of the

five; for; of course; the trump card appropriated by the dealer

will; most probably; secure a trick; and the two Knaves must

necessarily make two。  The game may be five or seven points; as

agreed upon。  Euchre is rapid and decisive; and; therefore;

eminently American。





FLY LOO。





Some of the games played by the Americans are peculiar to

themselves。  For instance; vast sums of money change hands over

Fly Loo; or the attraction existing between lumps of sugar and

adventurous flies!  This game is not without its excitement。  The

gamblers sit round a table; each with a lump of sugar before him;

and the player upon whose lump a fly first perches carries off

the poolwhich is sometimes enormous。



They tell an anecdote of a 'cute Yankee; who won invariably and

immensely at the game。  There seemed to be a sort of magical or

mesmeric attraction for the flies to his lump。  At length it was

ascertained that he touched the lump with his finger; after

having smeared it with something that naturally and irresistibly

attracts flies whenever they can get at it。  I am told that this

game is also played in England; if so; the parties must insist

upon fresh lumps of sugar; and prevent all touching。



The reader will probably askwhat next will gamblers think

of betting on?  But I can tell of a still more curious source of

gambling infatua
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